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GameWAM Minecraft Datasets
This repository contains three Minecraft gameplay datasets used by GameWAM: A World Action Model for Video Games. All three use LeRobot v2.1 format and share a 22-D keyboard/mouse action space, a 6-D raw state (pitch, yaw, cursor x/y, hotbar, and GUI-open state), and a 15-D canonical proprioceptive representation.
| Dataset | Directory | Episodes | Frames | Approximate size |
|---|---|---|---|---|
| Scripted GUI | mc_scripted_gui/ |
58,100 | 9,132,067 | 8.4 GB |
| VPT Event | vpt_event/ |
200,000 | 19,194,678 | 240 GB |
| VPT Contractor | vpt_contractor/ |
4,900 | 16,930,058 | 213 GB |
All videos are 640×360 H.264 at 20 FPS. Each subdirectory is a self-contained
dataset with its own README.md describing fields, statistics, and provenance:
mc_scripted_gui/— synchronized gameplay and GUI crafting/smelting demonstrations collected by the GameWAM authors with scripted policies.vpt_event/— event-anchored clips derived from the OpenAI VPT contractor demonstrations, plus a top-level_pooled_meta.jsontask distribution summary.vpt_contractor/— long-form episodes selected from the OpenAI VPT contractor demonstrations.
Download
hf download yunncheng/gamewam-minecraft --repo-type dataset \
--local-dir /path/to/gamewam-minecraft
To fetch a single dataset, add an include pattern such as
--include "mc_scripted_gui/*".
Usage with GameWAM
Point the GameWAM training config at the downloaded splits. See
configs/data/minecraft_mixed.yaml
for the dataset group schema:
datasets:
- dataset_dirs:
- /path/to/gamewam-minecraft/vpt_event/6xx
- /path/to/gamewam-minecraft/vpt_event/7xx
- /path/to/gamewam-minecraft/vpt_event/8xx
- /path/to/gamewam-minecraft/vpt_event/9xx
- /path/to/gamewam-minecraft/vpt_event/10xx
- dataset_dirs:
- /path/to/gamewam-minecraft/vpt_contractor/6xx
- /path/to/gamewam-minecraft/vpt_contractor/7xx
- /path/to/gamewam-minecraft/vpt_contractor/8xx
- /path/to/gamewam-minecraft/vpt_contractor/9xx
- /path/to/gamewam-minecraft/vpt_contractor/10xx
- dataset_dirs:
- /path/to/gamewam-minecraft/mc_scripted_gui
Source Data
mc_scripted_gui was collected by the GameWAM authors using scripted policies
in a native Minecraft simulator. vpt_event and vpt_contractor are derived
from the public OpenAI Video PreTraining (VPT)
contractor demonstrations. The raw_file_name field in meta/episodes.jsonl
identifies the source release file for each episode.
Minecraft is the intellectual property of Microsoft.
Citation
@misc{guo2026gamewamworldactionmodel,
title={GameWAM: A World Action Model for Video Games},
author={Yuncheng Guo and Zhanqiu Zhang and Yiwen Guo and Weijia Li},
year={2026},
eprint={2608.26200},
archivePrefix={arXiv},
primaryClass={cs.AI},
url={https://arxiv.org/abs/2608.26200},
}
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