# Hiring: AI Engineer — Real-Time Game Copilot 🎮

**URL:** <https://discuss.huggingface.co/t/hiring-ai-engineer-real-time-game-copilot/175245>\
**Category:** Community Calls\
**Created:** [April 14, 2026, 6:31pm UTC](https://discuss.huggingface.co/t/hiring-ai-engineer-real-time-game-copilot/175245 "2026-04-14T18:31:17Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![amihalac](https://avatars.discourse-cdn.com/v4/letter/a/ecb155/32.png) [@amihalac](https://discuss.huggingface.co/u/amihalac)\
**Post date:** [April 14, 2026, 6:31pm UTC](https://discuss.huggingface.co/t/hiring-ai-engineer-real-time-game-copilot/175245/1 "2026-04-14T18:31:17Z")

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We’re a lean London-based team building a real-time AI system that does visual game state recognition + voice-based guidance with sub-second latency. The stack involves computer vision, OCR/visual embeddings, STT/TTS, WebRTC/LiveKit, and multi-agent LLM orchestration.

You’re a fit if you’ve shipped production systems in these areas — not just used the APIs. Bonus if you’re the person in the team who finds the new model/tool before everyone else does, and you actually play games. Onsite London. DM if interested or if you know someone. amira@gingerbread.solutions
